Use this tab to manage the settings related to packaging your application for iOS.
Note that this tab is available only if the target platform of the build configuration is Mobile (AIR Mobile) and the output type is Application.
|Enabled||Turn this option on if you are going to use the build configuration for creating an application descriptor and packaging your application for iOS.|
|Application descriptor||Specify the
to be used:
|Package file name||Specify the name of the resulting package file.|
|Files and folders to package||
In addition to the application SWF file,
you may also want other application assets to be packaged.
If so, specify the locations of these additional assets.
Specify the location of your iOS provisioning profile.
Type the path in the field or click (Shift+Enter) and select the provisioning profile in the dialog that opens.
For information on provisioning profiles, see How to Create a Provisioning Profile for iPhone, Getting Your Provisioning Certificate to be Recognized by Your iPhone or other online resources.
Specify the path to the keystore file.
(This is where a private key and corresponding certificate are stored.)
Type the path in the field or click (Shift+Enter) and select the keystore file in the dialog that opens.
(Your keystore file, most probably, has the
|Apple iOS SDK||
If you want to use a particular Apple iOS SDK to package your application,
you can specify the path to that SDK this field.
For example, if you have built an extension with the latest iOS SDK,
you may want to use that SDK when packaging your application.
Type the path in the field or click (Shift+Enter) and select the SDK installation folder in the dialog that opens.
|Additional ADT options||If necessary, specify additional command-line options to be passed to ADT. (ADT is a tool used for application packaging.) For more information, see ADT package command in Adobe AIR documentation.|