Working with Diagrams
In this part:
- Working with Diagrams
- Configuring Default Settings for Diagrams
- Viewing Diagram
- Adding Node Elements to Diagram
- Deleting Node Elements from Diagram
- Viewing Changes as Diagram
- Viewing Members in Diagram
- Navigating Through a Diagram Using Structure View
Before you start working with UML diagrams, make sure that UML Support plugin is enabled.
The plugin is bundled with RubyMine and activated by default.
If not, enable the plugin as described in Enabling and Disabling Plugins.
UML model in RubyMine is represented by a Class diagram in standard notation.
RubyMine enables using UML class diagrams to analyze Ruby classes, and the structure of the databases and tables. Besides that, you can explore changes committed to VCS.
In RubyMine, Class diagram features:
- Ability to view UML model as a diagram in a separate editor tab, in a pop-up window, or as a preview.
- Ability to invoke UML class diagram from the
Project, Structure, Database, Changes
tool windows, the History tab of the Version Control tool window, and Navigation bar.
In the editor, one can view class diagram for the whole class.
- Navigation from a diagram element to the underlying source code.
- Refactorings: Rename, Move, Extract Superclass, Extract Module
- Navigation to class, file or symbol by name and to the last edit location.
- Viewing class information at the tooltip, and quick documentation lookup.
- Viewing changed classes as a UML Class diagram.
- Quick hierarchy view in a UML Class diagram pop-up window.
- Ability to find usages of a node element or member.
- ability to configure default settings for UML Class diagram.