Rider C++ for Unreal Engine and more
In the world of Unity Game Development and general .NET programmers, the name Rider is already well known for being a smart cross-platform
.NET IDE. Now we are ready to take it forward – to Unreal Engine and Windows C++ development! And that’s where you come in. We want your input to help influence the final product!
Later this year we plan to launch Rider with C++
support (on Windows), so that you can get an MSBuild project and benefit from a smart standalone IDE for it. Our main focus is going to be on
Unreal Engine, as we plan to make the integration as smooth and powerful as possible. Interested? Sign up and be among the First Previewers for the new Rider C++!
Please note, Microsoft Visual C++ compiler, Windows SDK, and other Visual Studio build tools have to be installed in advance (if you have Visual Studio with C++ support installed, that is enough).