New ActionScript Class dialog
| Specify the name of the class or interface. |
When the cursor is in this field, you can use the Up and Down arrow keys to browse the contents of the Template list.
| Specify the fully qualified name of the package in which the class or interface should be created. To do that, you can: |
This field may be left blank. In this case, the class or interface will be created in the default root package (usually corresponds to the
If you type the name of a package that doesn't yet exist (the name in this case is shown red), the corresponding package will be created.
You can create more than one package at once. For example, if you type
| Select the file template to be used. |
To edit an existing file template or to create a new one, click (Shift+Enter). The File Templates dialog will open.
If the selected template contains variables whose values are undefined, the Next button appears in the dialog instead of the Create button. In such a case, if you click Next, an additional dialog opens in which you can set the variable values. (This may happen if a custom template that contains custom variables is used.)
| For the Class with Supers template: specify the class that the class you are creating should extend. To do that, you can: |
| For the Class with Supers template: specify the interface or interfaces that the class you are creating should implement. |
To add an interface to the list, point to >> and click (Alt+Insert). Select the interface in the Choose Super Interface dialog that opens.
To remove unnecessary interfaces from the list, select them and click (Alt+Delete).