Settings: Godot Engine
Use this settings page to configure preferences for Godot projects.
GDScript
LSP server connection: | Select one of the following options:
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Use a random port | Select this option if you are using Godot 4.3 or later and work with several projects. JetBrains Rider will be able to initialize multiple LSP connections on different ports. |
C#
Extend value rendering | When this option is enabled, JetBrains Rider customizes presentations of C# objects in the debugger views:
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Build automatically | When you declare or change export variables in a C# script, they appear in the Godot editor only after rebuilding the project. Therefore, by default, JetBrains Rider rebuilds the project as soon as the application focus moves out of Rider. If the automatic rebuild causes performance issues, you can clear this checkbox. |