RubyMine provides the following inline refactorings:
- The Inline Variable refactoring replaces redundant variable usage with its initializer. This refactoring is opposite to Extract Variable.
- The Inline Method refactoring results in placing the method's body into the body of its caller(s); the method is deleted. This refactoring is opposite Extract Method.
| Inline variable |
human_player = @game.human_player
human_player.roller = roller
@game.human_player.roller = roller
| Inline method |
puts color("ANSI:green", "
Performing inline refactoring
- Place the caret in the editor at the desired symbol to be inlined.
- Do one of the following:
- On the main menu or on the context menu, choose .
- Press Ctrl+Alt+N.
- In the Inline dialog, that corresponds to the selected symbol, specify the inlining options.
- Preview and apply changes.
Last modified: 4 April 2018