RubyMine 2019.1 Help

Dart

With RubyMine, you can develop, run, and debug Dart web and command-line applications. RubyMine helps you providing code completion, error and syntax highlighting, code inspections and quick-fixes, search and navigation, refactoring, and much more. RubyMine also integrates with the pub tool and the Dart Analysis Server.

Before you start

Downloading the Dart tools

Creating a new Dart application

If you have no application yet, you can generate a RubyMine project with Dart-specific structure from a Stagehand template. Alternatively, create an empty RubyMine project and configure Dart support in it as described in Starting with an existing Dart application below.

To create a Dart project from a Stagehand template

  1. Select File | New | Project from the main menu or click Create New Project on the Welcome screen. The New Project dialog opens.

  2. In the left-hand pane, choose Dart.

  3. In the right-hand pane, specify the path to the folder where the project-related files will be stored.

  4. Specify the path to the Dart SDK. RubyMine detects and displays the Dart version.

  5. To have a sample application created in the project, select the Generate sample content checkbox and choose the relevant Stagehand template from the list below. If you clear the checkbox, RubyMine creates an empty project.

    Creating a Dart application
  6. Click Create. RubyMine sets up the project structure and generates some sources based on the selected Stagehand template.

To create an empty RubyMine project

  1. Select File | New | Project from the main menu or click Create New Project on the Welcome screen. The New Project dialog opens.

  2. In the left-hand pane, choose Empty Project. In the right-hand pane, specify the application folder and click Create.

Starting with an existing Dart application

If you are going to continue developing an existing Dart application, open it in RubyMine, configure Dart in it, and download the required dependencies as described in Managing Dart dependencies below.

To open the application sources that are already on your machine

  • Click Open on the Welcome screen or select File | Open from the main menu. In the dialog that opens, select the folder where your sources are stored.

To check out the application sources from your version control

  1. Click Check out from Version Control on the Welcome screen or select VCS | Check out from Version Control from the main menu.

  2. Select your version control system from the list.

  3. In the VCS-specific dialog that opens, type your credentials and the repository to check out the application sources from.

To configure Dart support in an existing project

  1. In Settings/Preferences dialog (Ctrl+Alt+S), choose Dart under Languages and Frameworks. The Dart page opens.

  2. Select the Enable Dart support for the project <project name> checkbox.

  3. In the Dart SDK Path field, specify the location of the downloaded Dart SDK. Type the path manually or click browseButton.png and choose the path in the dialog box that opens. If RubyMine recognizes the Dart SDK correctly, its revision number is displayed in the Version read-only field.

Working with several Dart projects (packages) in one RubyMine project

To attach a Dart project (package) to an existing RubyMine project you need to add its root folder as a content root.

To add a Dart project (package) to an existing RubyMine project

  1. In the Settings/Preferences dialog (Ctrl+Alt+S), go to Project Structure. The Project Structure page opens.

  2. In the right-hand pane with a list of existing content roots, click Add Content Root. Then in the dialog that opens, choose the root folder of the Dart project (package) to be attached.

Managing Dart dependencies

RubyMine integrates with the pub tool and lets you run its actions right from the editor. As soon as you open a pubspec.yaml file, RubyMine displays a pane at the top of its editor tab. Use the links on this pane to invoke pub get, pub upgrade, and pub cache repair actions.

The pub tool saves the downloaded packages in the cache and creates a .packages file and a pubspec.lock file next to the pubspec.yaml file.

RubyMine logs execution of pub commands in the Messages Tool Window where you can also re-run the last executed command by clicking Run on the toolbar.

Building a Dart application

  1. Open the pubspec.yaml file in the editor or switch to the tab where it is opened.

  2. On the pane at the top of the tab, click Build. This invokes the webdev build action.

  3. In the dialog that opens, specify the input folder to take the sources from and the output folder where you want the compiled application stored.

Running and debugging Dart command-line applications

With RubyMine, you can run and debug Dart command line applications. RubyMine supports two debugging modes:

  • Local debugging: in this mode, your application is started from RubyMine and is running locally on your computer. To run or debug it, use a Dart Command Line App configuration.

  • Debugging a remote application: in this mode, your application is running in a remote environment, for example, in a Docker container. To debug it, use a Dart Remote Debug configuration.

To run a Dart command-line application

  1. Open the Dart file to start the application from or select it in the Project Tool Window. This file must contain a main() method.

  2. From the context menu of the selection, choose Run '<dart_file_name>'. RubyMine generates a run/debug configuration of the type Dart Command Line App and launches your application with it.

To debug a Dart command-line application locally

  1. Configure and set breakpoints in the Dart code.

  2. Open the Dart file to start the application from or select it in the Project Tool Window. This file must contain a main() method.

  3. From the context menu of the selection, choose Debug '<dart_file_name>'. RubyMine generates a run/debug configuration of the type Dart Command Line App and starts a debugging session with it.

  4. In the Debug Tool Window that opens, step through the program, stop and resume program execution, examine it when suspended, and so on.

To create a Dart Remote Debug run/debug configuration

  1. On the main menu, choose Run | Edit Configurations, click icons general add svg and choose Dart Remote Debug from the list. The Run/Debug Configuration: Dart Remote Debug opens.

  2. In the Host field, specify the address of the computer where the Dart Virtual Machine is running, the default value is localhost.

  3. Specify the port through which the debugger will connect to the remote application, the default value is 5858. The specified port is shown in the Use the command line arguments when starting the remote VM read-only field. Note that a remote application must be started exactly with these arguments.

  4. From the Search Sources in list, choose the Dart project to debug if your RubyMine project contains several Dart projects configured as content roots.

To launch a remote debugging session

  1. Start a remote Dart application with the VM options from the Command line arguments for the remote Dart VM field in the Dart Remote Debug run configuration, for example, --enable-vm-service:5858 --pause_isolates_on_start. The application starts, immediately suspends thanks to the --pause_isolates_on_start argument, and waits for the debugger to connect.

  2. Choose the newly created Dart Remote Debug configuration in the Select run/debug configuration list and click the Debug button.

  3. In the Debug Tool Window that opens, step through the program, stop and resume program execution, examine it when suspended, and so on.

Running and debugging Dart web applications

You can run a Dart web application in any browser, while debugging is supported only in Dartium and Chrome. To run a Dart web application, open the main HTML file of your application in a browser. Debugging a Dart web application is initiated through a run configuration of the type JavaScript Debug.

RubyMine integrates with the webdev serve tool to compile Dart code into JavaScript if necessary. For versions earlier than Dart SDK 2, the pub serve tool is used.

When you open a Dart web application in a browser, it normally starts with a built-in server URL like http://localhost:63342/project-name/web/index .html. However, the built-in server is not used to serve the application. Instead, RubyMine automatically starts webdev server on the port specified in the Dart dialog and the browser page is redirected to the webdev server URL (like http://localhost:53322/index .html).

The work of webdev server is logged in the dedicated Dart Webdev tool window. The tool window opens when you start running or debugging a Dart web application for the first time during the current RubyMine session. You can stop the tool by clicking the Stop Dart Webdev Server button on the toolbar. When you start running or debugging again, webdev server restarts automatically.

To run a Dart web application

  1. Open the HTML file with a Dart reference or select it in the Project Tool Window.

  2. From the context menu of the editor or selection, select Open in Browser and choose the required browser in the list.

To create a JavaScript Debug run/debug configuration

  1. Open the HTML file that references Dart or select the file in the Project Tool Window.

  2. From the context menu, select Create '<HTML_file_name>'. The Run/Debug Configuration: JavaScript Debug dialog opens.

  3. Specify the browser to debug the application in.

    • With Dart SDK 2, you can use only Chrome and the Dart code is compiled into JavaScript through the dart2js or dartdevc tool.

    • With Dart SDK 1.x, you can use Dartium, which has a built-in Dart virtual machine, so the Dart code is executed natively.

      To use Dartium, download and configure it as described in Configuring Browsers. Make sure the browser name either is Dartium or at least contains Dartium as its part.

  4. The URL field already shows the URL address of the application in the format http://localhost:<built-in server port>/<project-name>/<relative path to the HTML file>. During a debugging session, the browser will be redirected from this URL to the webdev server URL.

To start debugging

  1. Configure and set breakpoints in the Dart code.

  2. Initiate a debugging session: choose the created run configuration from the Edit configurations list on the toolbar and click the Debug button. RubyMine opens the specified URL in the chosen browser.

  3. In the Debug Tool Window that opens, step through the program, stop and resume program execution, examine it when suspended, and so on.

Testing Dart applications

RubyMine supports running and debugging Dart tests that are written using the dart test package. You can run tests on any target platform, debugging is supported only for VM tests.

You can run and debug single tests, test groups, as well as tests from entire files and folders. RubyMine creates a run/debug configuration with the default settings and a launches the tests. You can later save this configuration for further re-use.

To run or debug a single test

  • Open the test file in the editor, right-click the call of the test() method, and choose Run '<test_name>' or Debug '<test_name>' from the context menu.

To run or debug a group

  • Open the test file in the editor, right-click the call of the group() method, and choose Run '<group_name>' or Debug '<group_name>' from the context menu.

To run or debug Dart tests from a file

  • In the Project Tool Window, select the file with the tests to run and choose Run '<file_name>' or Debug '<file_name>' from the context menu.

To run or debug Dart tests from a folder

  • In the Project Tool Window, select the folder with the tests to run and choose Run '<folder_name>' or Debug '<folder_name>' from the context menu.

To save an automatically generated default configuration

  • After a test session is over, choose Save <default_test_configuration_name> from the context menu of the test, test group, test file, or folder.

To run or debug tests using a previously saved run/debug configuration

  • Choose the required Dart Test configuration from the list on the toolbar and click the Run button or the Debug button.

Configuring syntax highlighting

You can configure Dart-aware syntax highlighting according to your preferences and habits.

  1. In the Settings/Preferences dialog (Ctrl+Alt+S), go to Editor | Color Scheme | Dart.

  2. Select the color scheme, accept the highlighting settings inherited from defaults or customize them as described in Configuring Colors and Fonts.

Last modified: 8 May 2019

See Also