RubyMine 2020.1 Help

TypeScript

RubyMine supports developing, running, and debugging TypeScript source code. RubyMine recognizes .ts and .tsx files and provides full range of coding assistance for editing them without any additional steps from your side. TypeScript files are marked with the TypeScript file icon.

TypeScript-aware coding assistance includes completion for keywords, labels, variables, parameters, and functions, error and syntax highlighting, formatting, numerous code inspections and quick-fixes, as well as common and TypeScript-specific refactoring. RubyMine also verifies TypeScript code on the fly and shows syntax and potential compilation errors in a dedicated TypeScript tool window.

Before you start

Verifying TypeScript

RubyMine verifies TypeScript code mainly based on the data from the TypeScript Language Service which also compiles TypeScript into JavaScript.

All the detected syntax and compilation errors are reported in the Errors and Compile errors tabs of the TypeScript Tool Window. For each error, RubyMine provides a brief description and information about the number of the line where it occurred.

The Console tab shows the log of the TypeScript Language Service since the tool window was opened.

In most cases, everything works out of the box. However, if you want to use a custom typescript package or pass some command-line options to the TypeScript Language Service, you can customize the default settings as described in Configure integration with the TypeScript Language Service below.

Monitor syntax errors

  • Open the TypeScript tool window (View | Tool Windows | TypeScript) and switch to the Errors tab.

    The tab lists the discrepancies in the code detected by the TypeScript Language Service. The list is updated dynamically as you change your code.

    By default, the list contains only the errors from the file in the active editor tab and the full path to this file is displayed at the top. To show the errors across the entire project, press the Show project errors toggle button Show project errors toggle button on the toolbar.

    Error messages are grouped by files in which they were detected.

    ws_ts_toolwindow_syntax_errors.png

    To navigate to the code in question, double-click the corresponding error message or select it and choose Jump to Source from the context menu.

Monitor compilation errors

  • Open the TypeScript tool window (View | Tool Windows | TypeScript) and switch to the Compile errors tab.

    The tab opens when you click Compile all button and choose the compilation scope from the list:

    TypeScript: monitor compilation errors

    The tab lists all the compilation errors detected in the chosen scope. This list is not affected by changes you make to your code and is updated only when you invoke compilation manually again.

    Error messages are grouped by files in which they were detected. To navigate to the code in question, double-click the corresponding error message or select it and choose Jump to Source from the context menu.

Configure integration with the TypeScript Language Service

  1. In the Settings/Preferences dialog Ctrl+Alt+S, go to Languages and Frameworks | TypeScript. The TypeScript page opens.

  2. Specify the Node.js interpreter to use. This can be a local Node.js interpreter or a Node.js on Windows Subsystem for Linux.

  3. In the TypeScript field, specify the version of the TypeScript to use (RubyMine displays the currently chosen version).

    • By default, the typescript package from the project's node_modules folder is used.

    • Bundled: choose this option to use the typescript package that is shipped with RubyMine without attempting to find another one.

    • Select: choose this option to use a custom typescript package instead of the one bundled with RubyMine. In the dialog that opens, choose the path to the relevant package.

    • If your project package manager is Yarn 2, you have to use the typescript package installed via Yarn 2. In this case, yarn:package.json:typescript is by default selected.

      Learn more about package managers from npm and Yarn.

  4. Make sure the TypeScript Language Service checkbox is selected.

  5. Use the controls below to configure the behaviour of the TypeScript Language Service.

  6. In the Options field, specify the command-line options to be passed to the TypeScript Language Service when the tsconfig.json file is not found. See the list of acceptable options at TSC arguments. Note that the -w or --watch (Watch input files) option is irrelevant.

Editing TypeScript code

RubyMine brings you smart coding assistance for TypeScript including context-aware code completion, auto import for symbols, documentation look-up, parameter hints, navigation, TypeScript-aware syntax highlighting and linting, refactoring and more.

Auto import

RubyMine can generate import statements for modules, classes, components, and any other TypeScript symbols that are exported. By default, RubyMine adds import statements when you complete TypeScript symbols.

When you type your code or paste a fragment with a symbol that is not yet imported, RubyMine can also generate an import statement for this symbol. If there is only one source to import the symbol from, RubyMine inserts an import statement silently. Otherwise, use an import popup or a dedicated import quick-fix.

Add import statements on code completion

  1. In the Settings/Preferences dialog Ctrl+Alt+S, go to Editor | General | Auto Import. The Auto Import page opens.

  2. In the TypeScript/JavaScript area, select the Add TypeScript imports automatically and On code completion checkboxes.

Add import statements on typing or pasting code

  1. In the Settings/Preferences dialog Ctrl+Alt+S, go to Editor | General | Auto Import. The Auto Import page opens.

  2. In the TypeScript/JavaScript area, select the Add TypeScript imports automatically and Unambiguous imports on the fly checkboxes.

Use import popups

If for some reason an import statement for a TypeScript symbol was not added on completion or editing, RubyMine shows you a popup that suggests importing the symbol.

  • To accept the suggestion, press Alt+Enter:

    ws_import_pop_up.png
  • If there's more than one possible source of import, RubyMine informs you about that:

    ws_import_pop_up_multiple_choices.png

    Pressing Alt+Enter in this case opens a list of suggestions:

    ws_import_multiple_choices_suggestion_list.png
  • To hide import popups, open the Settings/Preferences dialog Ctrl+Alt+S, go to Editor | General | Auto Import, and clear the With import popup checkbox.

Use import quick-fixes

If an import popup doesn't show up, you can always add an import statement via the dedicated quick-fix.

  • To generate an import, select Add import statement:

    Auto import with quick-fix: no choices

    If there is only one source to import a symbol from, RubyMine generates an import statement:

    Auto import with quick-fix: import statement added
  • If there are several sources to import a symbol from, select the relevant one from the suggestion list:

    Auto import with quick-fix, multiple choices: suggestion list
  • If the TypeScript Language Service is enabled in your project, you can also use its suggestion:

    Auto import with suggestion from the TypeScript Language Service: no choices

    If there are several sources to import a symbol from, select the relevant one from the list that the TypeScript Language Service shows:

    Auto import with suggestion from the TypeScript Language Service: multiple choices

Configure the appearance of import statements

  • In the Settings/Preferences dialog Ctrl+Alt+S, go to Editor | Code Style | TypeScript, and use the controls in the Imports tab.

Documentation look-up

RubyMine lets you get reference for symbols from your project and from its dependencies, for symbols defined in external libraries, and for standard JavaScript APIs because TypeScript implements all of them.

The documentation is shown in a Documentation popup that helps navigate to the related symbols via hyperlinks, and provides a toolbar for moving back and forth through the already navigated pages.

View documentation for a symbol

  • Position the caret at the symbol and press Ctrl+Q or select View | Quick Documentation Lookup from the main menu.

  • When you hover the mouse pointer over a symbol, RubyMine immediately displays the reference for it in the Documentation popup.

    You can turn off this behavior or configure the popup to appear faster or slower, see Configuring the behavior of Documentation popup below.

For standard JavaScript methods available in TypeScript, RubyMine also shows a link to the corresponding MDN article.

ws_ts_doc_from_mdn.png

Configure the behavior of Documentation popup

  • To turn off showing documentation automatically, open the Settings/Preferences dialog Ctrl+Alt+S, go to Editor | Code Editing, and clear the Show quick documentation on mouse move checkbox.

  • To have the Documentation popup shown faster or slower, open the Settings/Preferences dialog Ctrl+Alt+S, go to Editor | General | Code Completion, then select the Show the documentation popup checkbox and specify the delay time.

View the MDN documentation for a symbol at caret

  • In the Documentation window Ctrl+Q, click the MDN link.

  • Alternatively, press Shift+F1 or choose View | External Documentation from the main menu.

RubyMine opens the MDN article in the default RubyMine browser.

Parameter hints

Parameter hints show the names of parameters in methods and functions to make your code easier to read. By default, parameter hints are shown only for values that are literals or function expressions but not for named objects.

ws_typescript_parameter_hints.png

Configure parameter hints

  1. Open the Settings/Preferences dialog Ctrl+Alt+S and go to Editor | Inlay Hints | TypeScript.

  2. Select Parameter hints from the list, make sure the Show parameter hints checkbox is selected, and then specify the context where you want parameter hints shown.

  3. For some methods and functions, RubyMine does not show parameter hints in any context. Click Black list... to view these methods and functions, possibly enable parameter hints for them, or add new items to the list.

JavaScript libraries in TypeScript

When working with JavaScript libraries in TypeScript, you need to install type declarations for them. RubyMine reminds you to install them via npm or yarn and updates your package .json file accordingly.

Install the type declarations

  1. Position the caret at the warning and press Alt+Enter.

  2. Select the suggestion and press Enter.

    ws_ts_add_types.png

Syntax highlighting

You can configure TypeScript-aware syntax highlighting according to your preferences and habits.

  1. In the Settings/Preferences dialog Ctrl+Alt+S, go to Editor | Color Scheme | TypeScript.

  2. Select the color scheme, accept the highlighting settings inherited from defaults or customize them as described in Configuring Colors and Fonts.

Code navigation

You can quickly navigate through your TypeScript project in the RubyMine editor using different actions and popups.

Go to declaration of a symbol

You can navigate from a variable, a field, a method, or any other symbol to its declaration or view the symbol definition in a popup without jumping anywhere from the code you are editing.

  • To jump to the declaration of a symbol, place the caret at a usage of the symbol and press Ctrl+B or select Navigate | Declaration or Usages from the main menu.

    Alternatively, use Ctrl+Click.

  • To view the definition of a symbol in a popup, place the caret at its usage and press Ctrl+Shift+I or select View | Quick Definition from the main menu.

    View the definition of a symbol on a popup

Go to usages of a symbol

You can view a list of usages of a symbol and select the one to jump to.

  1. To get a list of usages of a symbol, place the caret at the declaration of the symbol and do one of the following:

    • Press Ctrl+B or select Navigate | Declaration or Usages from the main menu.

    • Press Ctrl+Alt+F7 or select Edit | Find Usages | Shows Usages from the main menu.

  2. From the list, select the usage of the symbol where you want to jump.

Go to type declaration of a symbol

You can navigate from a variable, a field, a method, or any other symbol to its type declaration. Alternatively, open the type definition in a popup without jumping to the type declaration.

RubyMine also shows the inferred type of an object. You can view the inferred type information in a tooltip or in the documentation popup.

Jump to type declaration

  • To jump from a symbol to the declaration of its type, place the caret at a usage of the symbol and press Ctrl+Shift+B or select Navigate | Type Declaration from the main menu.

  • To view the type definition of a symbol in a popup, place the caret at the symbol for which you want to view the type definition and select View | Quick Type Definition.

    For an instance of a class, this will reveal the class itself instead of where this instance is defined.

View inferred type information of a symbol

  • Hold Ctrl and hover the mouse pointer over the symbol.

  • Alternatively, hover the mouse pointer over a symbol. RubyMine immediately displays the reference for it in the Documentation popup.

    Learn more from Documentation look-up above.

Navigate between subclasses, superclasses, overrides, and implementations

You can keep track of class implementations and overriding methods either using the gutter icons in the editor or pressing the appropriate shortcuts.

Go to a subclass

  • Press Ctrl+Alt+B or click the Overridden method icon in the gutter and then select the relevant class from the list.

  • Alternatively, select Navigate | Implementation(s) from the main menu or Go To | Implementation(s) from the context menu and then select the relevant class from the list.

Go to a superclass or overridden method

  • Place the caret at a subclass and press Ctrl+U. RubyMine brings you to the declaration of the superclass and positions the cursor at its name.

  • Click the Overriding method icon in the gutter next to an overriding method. RubyMine brings you to the superclass with the cursor at the overridden method.

    Alternatively, place the caret at the overriding method and press Ctrl+U or select Navigate | Super Method from the main menu or Go To | Super Method from the context menu.

Go to an interface or implemented method

  • Place the caret at an implementation of an interface, press Ctrl+U, and select the interface to go to.

    Go to interface from class

    RubyMine brings you to the declaration of the interface and positions the cursor at its name.

  • Click the Implementing method icon in the gutter next to the implementing method. RubyMine brings you to the corresponding interface with the cursor at the implemented method.

    Alternatively, place the caret at the implementing method and press Ctrl+U or select Navigate | Super Method from the main menu or Go To | Super Method from the context menu.

Refactoring your code

RubyMine provides both common refactoring procedures, such as rename/move, and so on, and TypeScript-specific refactoring procedures, such as change signature, introduce parameter, introduce variable. See Rename refactorings and Move and copy refactorings for details.

Running and debugging your application

With RubyMine, you can run and debug client-side TypeScript code and TypeScript code running in Node.js. Learn more from Running and debugging TypeScript.

Last modified: 29 May 2020