Use RubyMine features from the command line: open files and projects, view diffs, merge files, apply code style formatting, and inspect the source code.
Launcher for a standalone instance
The installation directory contains batch scripts and executables for launching RubyMine, formatting the source code, and running inspections. To use them from the Command Prompt cmd.exe, add the location of the RubyMine bin folder to the
PATH environment variable. For example, if you installed RubyMine to C:\Program Files\JetBrains\RubyMine, you can use the following command:
This command changes the
PATH environment variable for the current shell only (the current instance of cmd.exe). If you want to update it permanently for the current user, run
To update it system-wide for all users, run
setx /M instead of
After you configure the
PATH variable, you can run the executable from any working directory in the Command Prompt:
rubymine64.exe. Alternatively, you can use the batch script:
To run RubyMine from the shell, use the
open command with the following options:
-a: specify the application.
--args: specify additional arguments when passing more than just the file or directory to open.
-n: open a new instance of the application even if one is already running.
For example, you can run RubyMine.app with the following command:
You can create a shell script with this command in a directory from your
PATH environment variable. For example, create the file /usr/local/bin/rubymine with the following contents:
Make sure you have permissions to execute the script and since /usr/local/bin should be in the
PATH environment variable by default, you should be able to run
rubymine from anywhere in the shell.
On Linux, the installation directory contains the launcher shell script rubymine.sh under bin. For example, if you installed RubyMine to /opt/rubymine, you can run the script using the following command:
You can create a symbolic link to the launcher script in a directory from the
PATH environment variable. For example, if you installed RubyMine to /opt/rubymine and want to create a link named rubymine in /usr/local/bin, run the following command:
Since /usr/local/bin should be in the
PATH environment variable by default, you should be able to run the
rubymine command from anywhere in the shell.
Shell scripts generated by the Toolbox App
If you are using the Toolbox App to install and manage JetBrains products, it can create shell scripts for launching your IDEs from the command line.
Generate shell scripts
Open the Toolbox App and click in the top right corner.
In the Toolbox App Settings, enable Generate shell scripts.
If necessary, change the shell scripts location.
If you have several versions of the same IDE, the Toolbox App generates a shell script for each version with a unique name. You can change the name of the shell script for an IDE instance in the settings for this specific instance.
Change the name of the shell script
Open the Toolbox App.
Click next to the relevant IDE instance and select Settings.
At the bottom, change the Shell script name field.
By default, the Toolbox App puts shell scripts in a directory from the system
PATH environment variable, so you can run the name of the script as a command to launch RubyMine from any working directory.
The launcher script accepts commands, options, and other arguments to modify its behavior:
Path to file or directory
Open the file or directory specified as the argument.
For more information, see Open files from the command line.
Open the diff viewer to see differences between two specified files.
For more information, see Compare files from the command line.
Open the Merge dialog to merge the specified files.
For more information, see Merge files from the command line.
Apply code style formatting to the specified files.
For more information, seeFormat files from the command line.
Perform code inspection on the specified project.
For more information, see Run code inspections from the command line.
Do not show the splash screen when loading RubyMine.
Do not reopen projects and show the welcome screen. This can help if a project that was open crashes RubyMine.
Do not load manually installed plugins. This can help if a plugin that you installed crashes RubyMine. You will be able to start the IDE and either disable or uninstall the problematic plugin.
Wait for the files to be closed before returning to the command prompt.