ReSharper 10.0 Help

Go to Symbol

ReSharper | Navigate | Go to Symbol…

The Go To Symbol allows searching by name for any code symbol within symbols and files in your entire solution as well as all assemblies referenced in the projects of your solution. Search results also include matching items from all assemblies that are currently loaded in the Assembly Explorer Window.

Note that this command works in global scope, i.e. you do not need to bring your focus to the editor to invoke it.

To navigate to a symbol

  1. Press Ctrl+Shift+Alt+N or choose ReSharper | Navigate | Go to Symbol… in the main menu .
  2. In the Enter symbol name pop-up that appears, start typing the ittem name. As you type, the lookup list narrows down, suggesting names that match the entered substring.
  3. Select the Include library types check box or press Alt+N to display items from libraries referenced in the solution.
    By default, as long as your input matches with anything in your solution, only solution items are displayed. If your there are no matches for your input in the solution, ReSharper starts looking for matching library types automatically.
  4. Do one of the following:
    • Click on the desired item to open it in the editor.
    • Select the desired item by pressing UpArrow and DownArrow and the press Enter to open it in the editor.
    • To view and analyze the list of matched items in the Find Results Window, click Show in Find Results go_to__show_in_find_results or press + on the numeric keypad.

If the item you navigate to belongs to the current solution, ReSharper opens the corresponding file in the editor and places the caret at the symbol declaration. If it is found in referenced libraries, ReSharper navigates according to the settings defined on the Tools | External Sources options page.

You can narrow down the list of items using CamelHumps. It is case-insensitive, so there is no difference between 'actta' and 'ACTTA'.

If you want to navigate to a symbol in a particular type, you can specify parts of the type's fully qualified name and member name and split them with spaces or dots. Consider the example below:

You can also use wildcards when specifying the name: '*' (asterisk) represents zero or more characters; '+' (plus) represents one or more characters.

This feature is supported in the following languages/technologies:

C# VB.NET C++ HTML ASPX Razor JavaScript TypeScript CSS XML XAML RESX Build Scripts Protobuf
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The instructions and examples given here address the use of the feature in C#. For details specific to other languages, see corresponding topics in the ReSharper by Language section.

See Also

Last modified: 20 November 2015