Navigation and Search in C++
Navigation by Name
JetBrains Rider can bring you to any code item or file in a few keystrokes. The scope of the navigation includes symbols and files in your entire solution as well as all symbols and files in standard and libraries and external dependencies.
Find code items in your solution by the name
To use the unified access to all search results, press Ctrl+T or press Shift twice to display a popup where you can start typing and find code items in your solution that matches your input.
If you want to limit your search to types (classes, interfaces, structs or enums), choose .
If you want to search symbols (types, methods, properties, fields, and so on) - press Ctrl+Alt+Shift+N.
You can also limit the search to %files% by pressing Ctrl+Shift+N.
JetBrains Rider also lets you jump to types and type members in the current file by typing their names after pressing Ctrl+F12.
After invoking any of the above commands, start typing the target item, its CamelHumps abbreviation, and/or wildcards. The list of matched items will narrow down as you type and the most probable candidates are shown closer to the top of the list.
Go to declaration
Use this command to navigate to the declaration of a symbol from any symbol usage. You can invoke this command from the Solution Explorer, from the Structure window and other tool windows.
To navigate in the opposite direction (symbol usages) you can use the Go to Usages of Symbol command.
To go to symbol declaration, press Ctrl+B, choose Ctrl key.in the main menu, or click the symbol holding down the
Go to declaration works on non-dependent
decltype specifiers and lambdas (jumping to the lambda body). You can jump from a declaration to a definition with unmatched signature (for example, from a changed declaration of a member function to its definition with old signature), and also vice-versa. Go to declaration also works during the initial project indexing.
Go to declaration also works on unresolved identifiers, in comments and macro bodies. JetBrains Rider will find all symbols with the matching name and let you navigate to them.
In unsupported C++ files (for example, C++/CX) Go to declaration automatically falls back to the corresponding Visual Studio navigation action.
Go to file member
Use this command to quickly navigate to a particular class, function, or field in the current document.
To navigate to a file member, Press Ctrl+F12 or choosefrom the main menu.
Go to type of symbol
While the Go to Declaration command navigates you to the place where a symbol is declared, the Type Declaration command navigates to the declaration of the type of the currently selected symbol. For example, if you have a variable
Foo myVar = new Foo(); and invoke this command on a usage of
myVar, it will bring you to the declaration of the class
Foo. If you invoke this command on a function, it navigates to the function's return type.
This command also works for typedefs. You can invoke this command from the Solution Explorer, from the Structure window and other tool windows.
To navigate to the type of the symbol, Press Ctrl+Shift+B or choosefrom the main menu.
Go to usages of symbol
This command allows you quickly navigate to a specific usage of a symbol from its declaration or any other usage. You can invoke this command from the Solution Explorer, from the Structure window and other tool windows. The opposite navigation is available with the Go to Declaration command.
The list of usages that you get with this command is the same as that of Find Usages. But this command is more convenient for symbols with a limited number of usages, in cases when you are looking for a specific usage and want to get to this usage without opening the Find window.
To go to usages of symbol, Press Ctrl+Alt+F7 or choosefrom the main menu.
Go to base symbols
This command allows you to navigate up the inheritance hierarchy to a base type or method of the current symbol. You can invoke this command from the Solution Explorer, from the Structure window and other tool windows.
To navigate to base symbols, Press Ctrl+U or choosefrom the main menu.
If a method overrides, implements, or hides another method, you can see it by the presence of a special icon (for example, ) that appears to the left of the method declaration. Hover the mouse over this icon to see the base type for this method; click the icon to navigate up the methods hierarchy.
Go to implementation
This command lets you jump from a base type or member to any of its end implementations, bypassing intermediate steps in the inheritance chain. In other words, it works similar to Go to Derived Symbols but it does not show abstract classes.
To navigate to implementations, Press Ctrl+F12 or choosefrom the main menu.
Go to derived symbols
This command gets the list of all derived symbols for the current symbol and lets you navigate directly to one of them, down the inheritance hierarchy. There is a similar command, Go to Implementation, which lists only implementations, without intermediate steps in the inheritance chain.
To navigate to derived symbols, Press Ctrl+Alt+B or choosefrom the main menu.
Switching between header and source
For all symbols that have separate declarations and definitions, JetBrains Rider displays the Navigate to declaration/definition action indicator on the left. You can click this indicator or press Alt+Enter to quickly switch between declaration and definition of the symbol.
There are more ways to switch between a header and the corresponding source file and vice versa:
Press Ctrl+Shift+G or choose Switch Header/Source in the Navigate To popup.from the main menu, and then select
Ctrl- click the symbol name.
Go to primary template/specializations
If a class or function template has multiple specializations, JetBrains Rider allows you to switch between the primary template/specializations.
When you caret is at the primary template or at one of the specializations, there are two ways of navigating between specializations:
Press Alt+Enter and choose Navigate to specializations in the action list.
Press Ctrl+Shift+G or choose Specializations in the Navigate To popup.from the main menu, and then select
In either way, a popup with all specializations appears where you can choose the desired one:
This command allows finding all usages of one or more symbols in the solution and referenced assemblies. You can start the search from the declaration of the symbol or from any other usage. You can invoke this command from the Solution Explorer, from the Structure window and other tool windows.
To find usages of the current symbol, Press Alt+F7 or choosefrom the main menu.
Highlight usages in file
The editor automatically highlights usages of a symbol at caret, which is very convenient in short files and for locals in small contexts. However, this kind of highlighting does not always work well in larger contexts because the selection is only there as long as the caret stays at the symbol.
There is also a caret-independent highlighting that stays until you press Esc and applies different configurable colors to read and write access usages. You can toggle this highlighting for a single item or for several different items simultaneously, and then use shortcuts to jump between the highlightings.
To find usages of the current symbol and related entities, Press Ctrl+Shift+F7 or choosefrom the main menu.
Go to containing declaration
With a single shortcut, you can jump in the editor to the declaration of a type or a function from any position within its body.
To go to the containing declaration, press Alt+Shift+[.
Go to next/previous member
With the Next/Previous Member commands, you can quickly navigate between members and nested types in code files or between tags in markup files.
To invoke these commands, press Alt+Down/ Alt+Up or choosein the main menu.
Locate in Solution Explorer
This handy navigation feature lets you expand the tree in the Solution Explorer, auto-scroll and highlight the item corresponding to the current document. It is especially useful when you have a massive solution, or a limited screen area that forces you to shrink the Solution Explorer window to the limit.
To go to related files, press Alt+Shift+L.
Navigating to recent locations
JetBrains Rider keeps track of your actions and navigation history, and offers some commands that let you navigate to places where you have edited or just studied the code.
Navigating file structure
With JetBrains Rider, you can navigate the structure of the current document using the Structure window, which greatly simplifies navigation in large files. The window is synchronized with the editor: as you switch to another editor tab, the window displays the structure of the corresponding file. To navigate through the file easily, preprocessor directives are hidden by default.
With JetBrains Rider, you can investigate the inheritance hierarchy of types from your solution and from referenced libraries. You can see both base types and inheritors of the selected type and navigate to any of them with a mouse click. For more information, see Explore type hierarchy
Hierarchy of includes
JetBrains Rider allows you to visually analyze the hierarchy of includes for a single include directive or for a file.
To build the hierarchy of includes, set the caret to an
#include directive in a file or select a file in the Solution Explorer, and then press Ctrl+H or choose from the menu.
You can double-click any file in the hierarchy to open it in the editor.
By default, child nodes of each file represent files included into this file, which corresponds to the Includee mode on the toolbar. You can switch to the Includers mode. In this mode, child nodes of a file represent files in the current scope that include this file.
Navigate to action
JetBrains Rider helps you quickly find and apply any of its actions, without digging through the menu. By an action, we mean an executable command available for the current caret position or any global command, for example, a command that opens a tool window.
You can also search for and navigate to JetBrains Rider preferences by name, and even change preferences with boolean values right in the popup menu.
To find and execute a JetBrains Rider action, Press Ctrl+Shift+A or choosefrom the main menu.
If you want to return to some place in your code later, you can mark any code line in your solution or in library code with a bookmark.
There are two kinds of bookmarks that you can use:
Bookmarks with mnemonics — are most useful for marking code lines that you often refer to, like top 10 places in your current solution. You can have up to 10 numbered bookmarks simultaneously. They are indicated by the following icons on the left editor gutter:
Use dedicated shortcuts for this kind of bookmarks: Ctrl+Shift +<digit> toggles the bookmark with this digit; Ctrl +<digit> navigates to the bookmark with this digit.
You can also use letters as mnemonics, for example if you add a bookmark with Ctrl+F11.
Anonymous bookmarks— are allowed in unlimited numbers so you can mark any line, which you think is worth returning to at some time in the future. They are indicated by the following icon on the left editor gutter:
You can toggle bookmarks of this kind with F11 and navigate them from the bookmarks popup.
For more information, see Bookmarks
JetBrains Rider provides an easy way to track tasks and technical debt in your code — code items (comments, string literals, or identifiers) matching a specific pattern can be easily located in the editor as well as in the whole solution using the TODO window.
For more information, see TODO lists