Since working remotely became a necessity, RubyMine offers the Remote Development functionality to help you code, run, debug, and deploy your projects remotely.
Before you start developing on the remote machine, make sure you have the following:
You have met the minimum recommended requirements that can be found here.
You have installed a compatible SSH server on the Linux platform.
The Linux platform has any recent Linux AMD64 distribution such as Ubuntu 16.04+, RHEL/Centos 7+, and so on. There is no arm64 support yet. We recommend that you use machines with 2+ cores, 4GB+ of RAM, and 5GB+ of disk space.
You need to have the
sftpsubsystem enabled on the remote host. In the current implementation, we use it for the backend deployment.
You can use one of the following ways to launch JetBrains Gateway:
Use RubyMine and the enabled Remote Development Gateway plugin in it. In this case, when you open the RubyMine welcome screen, the Remote Development option will be available immediately and you can connect to your remote server using SSH.
Install JetBrains Gateway using the JetBrains Toolbox App.
Manually download and install JetBrains Gateway app.
Depending on your local OS, use one of the following installers:
The licensing of Remote Development is handled on the local machine and is covered by your existing active IDE license. No license information is passed to or saved on the remote server. You can start the IDE backend without entering the license information since JetBrains Gateway is a free utility application.
The license will be checked when you connect to the launched IDE backend. Product in the license on your local machine should match the remote backend IDE. In this context nothing is changed from the way how the regular local RubyMine is handling the licensing.
For the information on how to configure the Remote Development environment and open your project, refer to Getting started with remote development.
If you have encountered problems, contact the Remote Development support (email@example.com).