A pure Qmake project can't be imported in CLion directly. However, when converted into CMake, it can be opened and managed as a regular CMake application. You can also create a CMake-based Qt project in CLion using the New Project wizard.
CMake-based Qt projects
For CMake version 3.0 and newer, Qt ships the modules that let CMake find and use Qt4 and Qt5 libraries. Take the following steps to configure CMakeLists.txt for your Qt project.
CMakeLists.txt for a Qt project
find_packagecommand to locate the required libraries and header files. For example:find_package(Qt5Widgets REQUIRED)
target_link_librariesto make your target dependent on these libraries and headers:target_link_libraries(helloworld Qt5::Widgets)
find_packageto perform successfully, CMake should be instructed on where to find the Qt installation.
One of the ways to do this is by setting the
CMAKE_PREFIX_PATHvariable. You can either pass it via
-Din the CMake settings dialog or via the
For example, in the case of MinGW on Windows:set(CMAKE_PREFIX_PATH "C:\\Qt\\Qt5.14.0\\5.14.0\\mingw73_32\\")orset(CMAKE_PREFIX_PATH "C:\\Qt\\Qt5.14.0\\5.14.0\\mingw73_32\\lib\\cmake\\")
- set(CMAKE_AUTOMOC ON) set(CMAKE_AUTOUIC ON) set(CMAKE_AUTORCC ON)
List all the .ui and .qrc files in the
add_executable()command along with your .cpp sources:add_executable( helloworld main.cpp mainwindow.cpp application.qrc )
Below you can find the full CMakeLists.txt script for a simple "Hello, world" application:
Setting up a Qt project in CLion
Toolchains on Windows
When installing Qt on Windows, pick the distributive that matches the environment you are using in CLion, MinGW or MSVC.
For MinGW, both the version and the bitness (32-bit MinGW or MinGW-w64) should match with your toolchain setup.
In CLion, go to(Ctrl+Alt+S), navigate to and select the toolchain that matches your Qt installation.
If you have several Qt installations, make sure to select the same toolchain as the one you specified in
As an example, in the case of MinGW:
Qt projects are handled as regular CMake projects in CLion, so you can configure CMake settings inas necessary.
In this dialog, you can also specify CMake options, such as
CMAKE_PREFIX_PATHinstead of setting them in CMakeLists.txt:
You can use Qt type renderers, which are usually shipped with Qt tools, for your project in CLion. However, for now, you need to set them manually either using the .gdbinit/ .lldbinit scripts or, in the case of MSVC, via native visualizers.
CLion’s debugger for the MSVC toolchain can employ native visualizers if you have them in your project. Make sure to set the Enable NatVis renderers for LLDB option in .
For example, copy qt5.natvis under your project root, and CLion will automatically detect and use it for rendering.
Windows MinGW / macOS / Linux
For non-MSVC toolchains, a solution would be to configure the Qt renderers via .gdbinit/.lldbinit. These scripts are loaded on every invocation of GDB or LLDB, respectively.
Point the debugger to your renderers via .gdbinit/ .lldbinit. Find an example in this github repo.
Place the .gdbinit/ .lldbinit files under the project root and allow them in your home directory as described here.
Editing UI files in Qt Designer
By default, CLion opens .ui files in the editor. You can change this behavior in order to edit .ui files right in Qt Designer.
Go to Recognized File Types list, and delete the associated file extension., select Qt UI Designer Form from the
Next time you click a .ui file for opening, set the Open in associated application checkbox, and the files of this type will always open in Qt Designer.
Creating a CMake-based Qt project
CLion provides two project templates for Qt: Qt Console Executable and Qt Widgets Executable.
CMAKE_PREFIX_PATH. Click Create when ready.
CLion will generate a ready-to-go stub project with CMakeLists.txt filled in automatically, including the
Qt UI class templates
You can quickly create a Qt class with the corresponding .ui, .cpp, and .h files.
In the Project view, select New from the context menu or press Alt+Insert. Choose Qt UI Class:
In the dialog that opens, fill in the class name and configure the following settings:
Filename base- specify the name for the .ui/ .cpp/ .h files to be generated.
Parent class- select
QDialog, or a custom parent class.
Namespace- specify the enclosing namespace if required.
Add to targets- set this checkbox to automatically add the new files to the list of sources for the selected target(s).
CLion will generate the .ui, .cpp, and .h files following the templates defined in : Qt Designer Form, Qt Class, and Qt Class Header, respectively. If required, you can adjust these templates for your needs.
Qt-specific code insight
Completion works for the
SLOT()macros as well:
CLion's auto-import supports Qt-style header files, offering the shortest possible
Also, CLion integrates with clazy, a Qt-oriented static code analyzer. You can configure the severity and level of clazy checks in :
CLion bundles the QtCreator keymap. You can switch to it in or by calling from the main menu (Ctrl+`):
If you get the Process finished with exit code -1073741515 (0xC0000135) error message when running on MinGW, the issue might relate to Qt deployment on Windows: dynamic libraries and Qt plugins must be found from the directory of the running binary. Try one of the workarounds described below.
Add the path to bin under the MinGW directory in the Qt installation (for example, C:\Qt\5.15.1\mingw81_64\bin) to the system
PATHor in the Environment variables field of the configuration settings.
If this doesn't solve the issue for your project, try Option 2.
Copy the .dll -s located in bin under the MinGW directory in the Qt installation to your project’s generation folder, which is cmake-build-debug or cmake-build-release by default.
The libraries you will most likely need are libstdc++-6.dll, Qt5Widgets.dll, Qt5Gui.dll, and Qt5Core.dll, but your setup might require other libraries as well.
In the settings of the configuration you use for running, set the
QT_QPA_PLATFORM_PLUGIN_PATHenvironment variable to plugins\platforms under the MinGW directory:
Refer to the Qt Plugins documentation for more details.