Unity 向け Rider
Unity用にC#を書くためのよりスマートな方法
Rider is a fast, fully-featured, and AI-powered code editor for Unity that offers consistent code completion, engine-specific refactorings, and a robust debugging experience across your scripts and assets. Whether you're working on a game or virtual production, Rider has you covered.
Joachim Ante
Co-founder and former CTO of Unity Technologies
"Using Rider to write C# makes me happy. I have never seen code refactoring tools that actually work, without exception. It’s amazing when you can rely on it."
Curious about how Rider solves real-life challenges?
ケーススタディをご覧ください。

The perfect solution for any scenario
Rider でパワーアップ
Why struggle with sluggish tools, inconsistent code assistance, and endless plugin installations when there's JetBrains Rider? It's the only cross-platform IDE that delivers everything you need for a seamless Unity experience straight out of the box.
高速
Rider's architecture is designed for speed and responsiveness, even when working on massive projects. All of the resource-intensive code analysis operations are performed in a separate process, so it virtually eliminates interruptions like UI freezes and text input delays.
信頼性
No more drama with broken references to reconnect to the engine – Rider handles .sln, .csproj, and all dependencies behind the scenes, so you always open the right script at the right line.
エンジンに最適化
Rider understands the engine inside and out. It recognizes and generates event functions, supports links to official docs, and displays your project structure just like Unity does, so everything feels familiar from the start. No additional setup is required – just install and start developing!
コンテキストを認識する AI チャット
特定のクラスが Unity プロジェクト内にある理由や特定のタスクに使用すべきライブラリが分かりませんか?チャット機能を通じて AI Assistant に質問しましょう。AI Assistant は Unity 固有のコンテキストとフレームワークを認識するため、プロジェクトのセットアップやテクノロジースタックを考慮した回答を得られます。
複数行コード補完
AI Assistant generates multiline blocks of code for Unity development. Start typing on a new line, and if a suggestion is available, you’ll see a grayed-out code snippet – like setting up a coroutine or initializing game objects – ready for your approval.
AI 支援による Unity ファイルの生成
新しい MonoBehaviour スクリプトやシェーダーが必要ですか?AI Assistant はプロジェクトの依存関係を確実に正しく処理しながら正確な仕様に合わせて Unity ファイルを生成するため、すべてがゲームへスムーズに統合されます。
お客様の声
Having the right tool for the job is essential to compete in any market, games especially. At Yakuto, each dev has a JetBrains Toolbox subscription, which we’ve found invaluable for productivity. We work mostly in C# on Macs. This used to mean a VM running ReSharper but with Rider, we’re native to one OS, which is awesome. Unity debugging is now seamless and the extensions add vital Unity-aware context. As a veteran of ReSharper, I feel completely at home in Rider: refactoring, solution-wide analysis, test runners, it’s all there. We couldn’t consider C# development without Rider.
Rider has quickly become the only IDE I want to use; for any UE4 or Unity programming task. It has saved countless hours through its intuitive workflows, and I cannot praise its P4 integration enough. When producers see the speed at which we can go from tasking to resolution, they are enamored with the product. Rider removes all the developer choke points, which prevent us from doing what we do best, code.
Rider is the best and only IDE that we use for Unity programming tasks. It saves a lot of time in our workflow, providing top-notch code analysis for C# with Unity-specific code inspections and quick-fixes. Similarly, Rider warns us if we try to use a new keyword to create a new instance of a class derived from MonoBehavior or ScriptableObject. Seamless debugging also helps a lot. Great tool for us!
dotUltimate でさらなる開発力を引き出しましょう
Rider と ReSharper を自由に切り替えながら自分のスタイルで作業し、dotUltimate の契約者のみが使用可能な最高クラスのプロファイラーとカバレッジツールにアクセスしましょう。
Rider と ReSharper に組み込まれた AI 搭載機能でワークフローを加速し、コーディングをより迅速かつ楽しく行えるようにします。
単一の包括的なライセンスで調達の手間を削減し、コストを最適化しましょう。開発者のニーズに合わせて進化し続ける dotUltimate でビジネスの成長に備えましょう。
Rider のさまざまな側面
Unreal Engine 向け Rider
優れたゲームの制作に役立つスマートな C++ とブループリントのサポート機能
AWS 向け Rider
Rider での C# を使用した AWS 開発
ウェブ開発向け Rider
ASP.NET 開発に唯一必要な IDE
MAUI 向け Rider
比類のない MAUI 開発者向けクロスプラットフォーム IDE
Rider 向け Avalonia
比類のない Avalonia 向けクロスプラットフォーム IDE
Bring more Unity knowledge to Visual Studio
Check out ReSharper, a Visual Studio extension that helps you create glitch-free games faster!



