Go to Base Symbols
This command allows you to navigate up the inheritance hierarchy to a base type or method of the current symbol. You can invoke this command from the editor editor, from the Structure window and other tool windows.
Navigation in the opposite direction is available with the Go to Derived Symbols and Go to Implementation commands.
To navigate to a base symbol
Place the caret on a symbol in the editor editor or select the symbol in the Structure tool window.
Press Alt+Home or choosefrom the main menu. Alternatively, you can press Ctrl+Shift+A, start typing the command name in the pop-up, and then choose it there.
If the selected symbol has one base symbol, JetBrains Rider will navigate to it directly.
- If the selected symbol has more than one base symbol, they will be listed in a drop-down list. The drop-down list may contain items in both bold and regular font. Bold indicates that an item has direct inheritance, while the regular font is used for indirect inheritance.
You can do one of the following:
Click on the desired item to open it in the editor.
Select the desired item by pressing Up and Down and then press Enter to open it in the editor.
Start typing to filter results. Note that you can use CamelHumps here.
If a method overrides, implements, or hides another method, you can see it by the presence of a special icon (for example, ) that appears to the left of the method declaration. Hover the mouse over this icon to see the base type for this method; click the icon to navigate up the methods hierarchy.
If the item you navigate to belongs to the current solution, JetBrains Rider opens the corresponding file in the editor and places the caret at the symbol declaration. If it is found in referenced libraries, JetBrains Rider decompiles the corresponding assembly and locates the symbol in the decompiled file.