Recreating Wolfenstein 3D in F#

James Randall

View at original site

How to recreate a classic 90s game using .NET and F# using the same techniques (an actual rasterized ray caster – it's all pixels!) to run natively in both the desktop and the browser.

About the Presenter

James Randall

James Randall, CTO at Blackdot Solutions, loves bikes, his dog, and doing fun things with code. By day, James is an engineering manager who creates OSInt software using .NET, TypeScript, and the cloud. By night, he enjoys sinking himself into personal coding projects and creating fun interactive things.

Related Resources

Exploring Code Analysis Results
Find code quality issues that matter and need your attention.
Fixing Warnings and Errors
Automatically resolve inspections using quick fixes.