Introduction to Data-Oriented Design in Unity
This talk will give an introduction to developing games and applications using Unity's Data-Oriented Technology Stack (DOTS). We’ll also showcase some of the primary use cases for developing with a data-oriented approach and the benefits it will bring to these applications.
About the Presenter
Johnny has been developing games and applications in the Unity game engine for nearly a decade. Since 2017, he has regularly posted videos to his YouTube channel: Turbo Makes Games. Beginning in 2020, the primary focus of the channel has been teaching and showcasing Unity's Data-Oriented Technology Stack and Entity Component System. Subscribe to learn for yourself!