Matt Ellis

Matt Ellis

Developer Advocate at JetBrains

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Debugging Unity games
Suspend execution and inspect variables. Use pausepoints to visually inspect your scene.

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Inspections and quick-fixes for Unity code
Rider helps you write better code, faster.

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Generate code
Rider helps with boiler-plate code, code completion, and more.

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Unit testing
What is RiderFlow? And where to find it?

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Navigating around a Unity project
Find your way around your code base, asset usages, and more.

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Editing, code completion, inspections
Let's explore what the coding experience is like!

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Unit testing
The Unreal Engine testing framework is built in and works without additional configuration.

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Keyboard shortcuts - Shift+Shift and Alt+Enter
The two keyboard shortcuts that get you places!

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Navigating your project
Use Search Everywhere to helps you find code, functions, blueprint usages, and more.

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Working with Blueprints
Navigate back-and-forth between code an blueprints, find usages, ...

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Debugging Unreal Engine with Rider
Use the Unreal Editor log and the debugger to see what's going on in your game.

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What is Rider for Unreal?
Learn about using Rider for your Unreal Engine games.

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Getting Started with Rider for Unity
What is Rider? And how to start using it with Unity?

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Adding assets to a scene
The scene view management toolbar can search assets that you can use in your scene.

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Code Editing
Dive deeper into code with the smart editor in Unity!

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Hierarchy, bookmarks and camera presets
Find your way through complex scenes.

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Find and Show Asset Usages
Visually understand the scene structure and where an asset is used.

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Search Everywhere
Quickly search throughout your project. For anything!

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Replace Assets
Replace assets on your scene. It's like refactoring, but visually!

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Introducing RiderFlow
What is RiderFlow? And where to find it?

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Code Formatting
Format and reformat code for consistency in your solution.

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Navigating Code with ReSharper
Let's look at some fast and easy ways to navigate around a code base.

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Shortcuts, Editing, and Completion in Rider
Where to start? Let's learn the two most important shortcuts, editing, and code completion.

author

Matt Ellis
Developer Advocate at JetBrains